Saturday, June 18, 2011

Why Just Play Games? #edtech

I must apologize for missing last nights post.  I took a much needed day off from work and spent the day on the links.  By the time I got home, it was late and I was exhausted.  That being said, I am dedicated to this 365 project and so there will be a double post tonight.

Let's start with what should have been Friday Fun Night.  I have long been a proponent of the educational value of video games.  It's much more than simple hand-eye coordination.  There's the memorization of patterns, the strategies of risk/reward, following storylines and the need to apply logic to achieve various goals.  But tonight's post takes that a step further with an application called Sploder.  Sploder allows you to make your own flash based video games online without needing to know any code at all.  There are four categories from which to choose: Platformer games, a Physics Puzzle maker, a 3d Space Mission and your classic shooter.  While the games you can create at Sploder are nothing compared to today's XBox and Playstation high level of intensity. They do teach you about the thought process that goes into creating a fun application.  MIT's Scratch application has been all the rage in education for sometime, but it required downloading an application to use.  There is nothing to download to enjoy Sploder.  In fact, if you don't want to save your game (although why you would want to go to the trouble of creating a game and not saving it is beyond me) you don't even need to sign up for an account.  Why not give Sploder a try.  Who knows, you or your students may just end up creating the next Angry Birds!
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